In Game Dev Tycoon replay the history of the gaming industry to begin developing your own video game company in the 80's Make-selling game. This is the research of new technologies and the creation of new types of game and being a leader in the market and gain fans worldwide.
After
creating your own avatar, started its humble beginnings garage (garage of 80),
and the first thing you should do is develop your first game. Developing a game
isn't straightforward; however in Game Dev Tycoon everything is incredibly easy
to use and understandable.
You'll
need to choose a theme (like science fiction or zombies), gender (like Action
RPG o) and platforms. Then you need to plan how the development time in several
stages (History, game engine, graphics, etc.) will be divided. You have to be
careful, because if you focus too much on one phase to another is deleted or
too weak to make the game a success: You must learn what the most important for
the genre you choose areas are.
After
this avatar planning phase will start generating "bubble" which is
one of several types of points you get in the game: design and technology
points, you get an idea of the quality of the project; Points of errors,
which have a negative effect on the quality of the game; Research points, used
the money to do research and add more depth to the game (like the new theme and
genre), is a better way to target your audience and train employees, improve
their status.
After
liberation, you receive some revisions based on your time plan, on the
relationship between genres and themes are chosen and "Design / Tech
Points". The revision can have an effect on sales and profits.
It
may seem very complex, but when you start playing you cannot stop. And this
highly addictive formula remains the same even at the end of the game and a
harder mode.
Progress
in history will reward you with a new console; you will be able to create their
own game engine, hiring new employees, to participate in the game conventions,
to make a MMORPG. You will even be able to create your own console.
It
is not a "story" is not real, but a series of events scheduled
explaining the birth and death of several consoles. Many of these events agreed
to actual events in the past, teach a little of the history of the game, which
is good. Unfortunately, the "story" is the same every time you play,
so this could be predicted with great rapidity.
This
is no small problem. The player has no effect whatsoever this story and it is
really a missed opportunity. It can be truly remarkable to change history,
simply by posting the game, had an influence on the success of the console as
possible. I'm still waiting DLC with this content.
Cartoon
character and simple menu style is very nice. Bright colors attract your
attention all the time. The animation is simple but very fluid and relaxed
environment. You can easily see many references Indie Games and many small
details make the waiting time is not boring at all.
All
sound effects of "bubbles" even sound very good text and never
interfere in my opinion. The main problem with the title of the music: it is
very bland and boring, very quickly become redundant. I usually find myself
turning off the music. I have a serious hate relationship with it.
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